Àá½Ã¸¸ ±â´Ù·Á ÁÖ¼¼¿ä. ·ÎµùÁßÀÔ´Ï´Ù.
KMID : 1034620190090010035
Korean Journal of Neuromuscular Rehabilitation
2019 Volume.9 No. 1 p.35 ~ p.41
Effects of Virtual Reality Feedback on Balance and Gait in Patients with Chronic Stroke
Jeon Jae-Hwan

Ahn Hee-Eun
Yoon Tae-Lim
Abstract
The purpose of this study is to investigate the effect of auditory feedback in virtual reality (VR) walking training on balance and gait functions in chronic stroke patients. Ten chronic stroke hemiplegic patients (age:625, height:167.5, weight:59.7). All subjects underwent three interventions in randomized order: (1) treadmill walking, (2) treadmill walking with virtual reality, (3) treadmill walking with virtual reality and auditory feedback. Outcome measures were he Berg balance scale (BBS), time up-and-go test (TUG), 10-m walk test (10MWT), gait velocity, and paretic side-to-nonparetic side ratio, and measurements were performed before and after the intervention. There was no significant difference in balance and gait (10MWT, TUG, BBS, walking speed, paretic/non-paretic symmetric walking ratio) among the interventions (p>.05). These findings suggest that virtual reality and auditory feedback may not be beneficial for balance and walking in clinical setting. It needs to perform further trials with more robust design.
KEYWORD
Stroke, Virtual Reality, Auditory feedback, Hemiplegia
FullTexts / Linksout information
Listed journal information
ÇмúÁøÈïÀç´Ü(KCI)